[Freegis-list] Choose a GIS program
gould at lsi.uji.es
Mon Nov 14 12:55:24 CET 2005
3D cities in Google Earth style only requires extrusion of building
footprints and application of simple textures (or not).
How realistic they are is another question
Dept. Information Systems (LSI)
Universitat Jaume I, 12071 Castellón, Spain
Email: gould (at) lsi.uji.es
Email2: mgould (at) opengeospatial.org
De: freegis-list-bounces at intevation.de
[mailto:freegis-list-bounces at intevation.de] En nombre de Ben Discoe
Enviado el: lunes, 14 de noviembre de 2005 12:52
Para: 'Iñigo Telleria Elola'
CC: freegis-list at intevation.de
Asunto: RE: [Freegis-list] Choose a GIS program
3D realistic cities is a bit beyond the state of the art in GIS, let alone
open-source GIS. The most you are likely to find is extruded footprints.
Please allow me to recommend instead that you look at projects like ours,
the Virtual Terrain Project ( http://vterrain.org/ ). The VTP already does
fairly realistic virtual cities, is open-source, cross-platform, and while
it isn't a full-blown GIS, it can take any sort of GIS data as input and do
many GIS-like operations.
From: Iñigo Telleria Elola
Sent: Monday, November 14, 2005 12:53 AM
To: freegis-list at intevation.de
I am doing a proyect about 3D realistic virtual cities. I have to choose a
GIS OpenSource program (for example: Jump, uDig, qgis, grass, ...). With
choosed program I will do 3D plugins.
I have read a lot about these program and it's the moment to choose the
program based in some criterias: interoperability, portability, easiness to
develop plugins, ...
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