[Freegis-list] Choose a GIS program
michael gould
gould at lsi.uji.es
Mon Nov 14 12:55:24 CET 2005
3D cities in Google Earth style only requires extrusion of building
footprints and application of simple textures (or not).
How realistic they are is another question
-------
Michael Gould
Dept. Information Systems (LSI)
Universitat Jaume I, 12071 Castellón, Spain
Email: gould (at) lsi.uji.es
Email2: mgould (at) opengeospatial.org
<http://www.geoinfo.uji.es> www.geoinfo.uji.es
www.mgould.com
-----Mensaje original-----
De: freegis-list-bounces at intevation.de
[mailto:freegis-list-bounces at intevation.de] En nombre de Ben Discoe
Enviado el: lunes, 14 de noviembre de 2005 12:52
Para: 'Iñigo Telleria Elola'
CC: freegis-list at intevation.de
Asunto: RE: [Freegis-list] Choose a GIS program
Iñigo,
3D realistic cities is a bit beyond the state of the art in GIS, let alone
open-source GIS. The most you are likely to find is extruded footprints.
Please allow me to recommend instead that you look at projects like ours,
the Virtual Terrain Project ( http://vterrain.org/ ). The VTP already does
fairly realistic virtual cities, is open-source, cross-platform, and while
it isn't a full-blown GIS, it can take any sort of GIS data as input and do
many GIS-like operations.
-Ben
_____
From: Iñigo Telleria Elola
Sent: Monday, November 14, 2005 12:53 AM
To: freegis-list at intevation.de
I am doing a proyect about 3D realistic virtual cities. I have to choose a
GIS OpenSource program (for example: Jump, uDig, qgis, grass, ...). With
choosed program I will do 3D plugins.
I have read a lot about these program and it's the moment to choose the
program based in some criterias: interoperability, portability, easiness to
develop plugins, ...
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